MA 3D Animation for Film & Games
Utkarsh Agnihotri is a 3D artist who is passionate about learning technical and artistic aspects of 3D.
He fulfilled his passion through rigging and motion capture which enables him to explore different traits of a character such as anatomy, storytelling, and personality.
Before coming to CGL, he completed his studies in Computer Science and Animation and Games. He has been working as a rigger in the industry for 2 years and through master’s program, he is looking forward to learn more about character development and becoming a better character artist.